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“What if it were true? What if all of it were true?”

God, the devil… Heaven and Hell… Angels and demons? And not just the modern Judeo-Christian god, but all the gods worshiped in the past: the dozen Olympians of the Greek pantheon led by Zeus; the Roman pantheon ruled by Jupiter; the Norse gods of Asgard reigned over by Odin. Supernatural beings like the emeres of Africa, the changelings of Ireland, the kitsune of Japan. What about witches, vampires, and werewolves? What if all the legends passed down from generations in every culture on the planet were based in fact… and they all exist right now, living among us?

Shakespeare wrote “There are more things in Heaven and Earth, Horatio, than are dreamt of in your philosophy.” - Hamlet (Act 1, Scene 5). What if it were true? All of mankind’s religions are equally valid; mythological creatures really do walk the earth; and there are multiple planes of existence: call them other realms, or other dimensions, if you like. Heaven and Hell are two such dimensions. The Dreamscape, a realm made up of people’s dreams is another. So is the Otherworld, the magical home of the Fae. As is Limbo, the realm between Heaven and Hell. Most terrifying of all is the Dark Dimension, home of the ancient Dark Gods.

Look closely at those people walking down the street. Could that flaky girl Pandora really be a vampire? What about the 10-year-old boy with her, Artemus? The young man beside Pandora, Cody Fenris, doesn’t look like a werewolf, does he? Cody’s sister Lupe couldn’t possibly transform into a wolf because such things don’t happen. No, you tell yourself; the people all around us are humans just like us. You look up and smile at Kitty Bast across from you. The beautiful woman is a wealthy casino owner; she’s also the Egyptian cat goddess Bastet, but you don’t need to know that.

After all, if vampires really did exist you would notice, because they never age. Forty years from now, Artemus would still be 10 years old and no matter how improbable the idea of the supernatural might be, that would be hard to ignore. That’s why most vampires are shareholders in Nosferatu, Inc., a corporation that provides relocation services for them – new identities in new places where their lack of aging will go unnoticed until it’s time to move again. But you don’t have to know about that, either.

In your mundane existence, none of this exists. Beneath the prosaic veneer of urban life, mortal humans live in blissful ignorance alongside preternatural and supernatural creatures: warlocks and witches, vampires, werewolves, the Fae, kitsune, and creatures whispered of in African, Irish, and Japanese myths. Seers gaze at the Sands of Time as the golden grains tumble through the mystical hourglass, seeking to divine what the Fates have woven. You’re too busy going to work and paying bills to know about a bet God made with the devil that caused a naïve angel Gabriel and an amoral demon named Lucifer to wind up on earth in Las Vegas, hiding from their respective realms, working together in the guise of mortal private eyes “Gabriel Horn” and “Lou Cypher”. You may not wish to leave your comfort zone and explore the unseen world we share with astonishing creatures who come from incredible places. But if you do, this is your entry point, and these books are the keys with which to unlock your imagination.

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First introduced in the Halos & Horns fantasy saga, these vampires and lycanthropes have their own stories to tell. These tales in Flashbacks shed light on their dark pasts while sowing the seeds for the next two books in the Fangs & Fur trilogy. They can be enjoyed as individual vampire and werewolf stories, or read by Halos & Horns fans to learn more about the characters populating that saga, or viewed as the prologue to the story about to unfold in the Fangs & Fur trilogy.
Fangs & Fur:Flashbacks
Pandora's a carefree party girl who just happens to be a vampire. With her best friend Sharon Mordecai, a hybrid vampire; her boyfriend Cody Fenris, a werewolf; and Cody's sister Lupe, who transforms into a wolf, they run Nightstalkers Inc., a private detective agency. Pandora and Sharon also belong to Nosferatu, Inc., a worldwide corporation set up to provide relocation services for vampires, who cannot remain in one place indefinitely, lest the "breathers" question why they never age. Other Nosferatu members include 10-year-old Artemus, the boy vampire; ex-KGB operative Valentina Petrovna; the maladroit, claustrophobic vampire Claude Gauthier; the vagrant "trampire" Seamus Callaghan; and the corporation's international board of directors: Lady Chiyoko in Japan, Callum in Australia, Isra in Dubai, Amadi in Africa, Magda in Hungary, and its CEO, the mysterious human known only as Remick.
Fangs & Fur: Nightstalkers
When a Grigori unwittingly entrusts trouble-prone vampire Pandora with an ancient leather-bound box containing primordial evil, what could possibly go wrong? Her BFF Sharon — the hybrid vampire infused with an angelic life force — has enough to worry about now that a deranged scientist-occultist is creating his own Frankenstein monster and requires an angelic life force to animate it. He's resurrected the spirit of Jack the Ripper to supply the body parts he needs from Las Vegas prostitutes. Should Kennedy be worried to walk the city streets? After a Valkyrie whisks the Nightstalkers, Inc. team of private eyes — vampires Sharon and Pandora, and lycanthrope siblings Cody and Lupe Fenris — off to the Otherworld dimension of the Fae to recover Thor's golden gauntlets from the Dark Fae's leader, the Morrigan, the team will be forever changed. And how does that tie in with their new landlord Kitty Bast, an Egyptian cat goddess?
Fangs & Fur: Nosferatu, Inc.

Nosferatu, Inc.is a worldwide corporation set up to provide relocation services for vampires, who cannot remain in one place indefinitely, lest the "breathers" question why they never age. The battle for control of Nosferatu, Inc. begins as 5,000-year-old Malik, the first vampire and Regina, queen of the demonic vampires known as the Empusae, launch a global attack, while Dracula and his Legion of the Undead attempt a hostile takeover.

The werewolf clans return, some to protect a pregnant vampire and others intent on destroying Nosferatu, Inc. And the Egyptian cat goddess Bast learns the secret of the mummy.

First introduced in the Halos and Horns fantasy saga, these vampires and lycanthropes have their own stories to tell.

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Our story is divided into three arcs. The first arc, Halos & Horns, consists of four books:
Paved with Good Intentions, And a Child Shall Lead Them, To Hell in a Handbasket, and The Witches’ Cauldron. All four books have been collected into a single, illustrated volume, the Halos & Horns Omnibus Edition.

This is where it begins. We meet the characters and discover the realms they inhabit. We follow the adventures of our protagonists, an angel and the demon thrown together by fate and held together through enduring friendship. We witness the opening salvo in the battle between good and evil, and the forces of nihilism.

But besides our main protagonists, we meet other characters. In Fangs & Fur, the second story arc, we delve into the lives of the vampires and werewolves you only think you know. Previously relegated to the background of the Halos & Horns fantasy saga, these vampires and lycanthropes have their own stories to tell. Fangs & Fur consists of three books: Flashbacks, Nightstalkers, and Nosferatu Inc.

In the final arc, Wizards & Warriors, the Age of Magic is once again upon us, as the Dark Gods return in their final attempt to bring nihilism to every plane of existence.

Halos & Horns: The Omnibus Edition This deluxe, 904-page Omnibus Edition contains all four volumes in the Halos & Horns fantasy saga, replete with new color illustrations; the comprehensive Guide to the Halos & Horns Multiverse detailing each character, place, and object; previously unpublished essays on the mythos; and the novelette The Pandora Chronicles, a preview of the forthcoming spin-off, Fangs & Fur.
Halos & Horns: The Omnibus Edition Exiled on Earth, naive angel Gabriel and amoral demon Lucifer — in the human guise of "Gabe Horn" and "Lou Cypher" — form an unlikely partnership as private investigators in Las Vegas. Their adventures take them across the seven heavenly realms, into the nine levels of Hell, through the dream realm of the Dreamscape, and even through time to Camelot. Along the way, the pair encounter a wickedly funny assortment of angels, demons, witches, warlocks, vampires, and other supernatural creatures.
Halos & Horns: The Omnibus Edition Picking up where Paved with Good Intentions left off, the second installment in the Halos & Horns fantasy series finds the angel Gabe Horn and demon Lou Cypher facing the Dark Gods in their bid for domination of the multiverse; Lilith, the mother of all succubi; and Armageddon! Heaven and Hell must join forces to battle a common adversary, but will their combined forces be enough to prevail against the coming darkness?
Halos & Horns: The Omnibus Edition Picking up where And a Child Shall Lead Them left off, the third installment in the Halos & Horns fantasy series finds the angel Gabe Horn and demon Lou Cypher questioning their roles, as each embarks on a personal journey to discover his humanity. Gabriel rebels, searching for answers in the most unlikely of places, while Lucifer finds himself a reluctant ruler. Síofra, the Irish changeling, must adjust to life hiding from Alaric in Japan with the ingénue Kaya, unaware of the girl's deadly secret. A familiar figure rises from obscurity to seize the reins of power at Nosferatu, Inc., while Morgana le Fay seeks vengeance for the fate of her son, Mordred.
Halos & Horns: The Omnibus Edition Picking up where To Hell in a Handbasket left off, the fourth and final installment in the Halos & Horns fantasy series finds the angel Gabriel and the demon Asmodeus fighting for their lives against Baphomet and his demonic horde; Lucifer brought for judgment before the Eternals for the murder of an eternal; and Samantha joining forces with her sisters Drusilla and Calliope against the sorceress supreme Morgana le Fay and the Dark Fae. Meanwhile, one character must journey back in time to 17th century Salem in search of the secret to defeating Morgana. But what other secrets does the Salem coven hold? No one is safe. As the Halos & Horns saga draws to its conclusion, who will survive?

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